Indie Game Spotlight: Lumiette
Lumiette is a twinstick bullet "heaven" currently being developed. An alpha/demo is available to play on Itch, and oh buddy, you should do that.
Lumiette is obviously early on in development, and as far as I can tell, it only has one level as of writing. Yet I found myself really drawn in to it, either because of the gorgeous effects, the fantastic music, or both.
The twinstick controls feel great and the game gives you a very wide cone of fire, limited to a range of angles above you. If you move to the top of the screen, all of the dropped gems and XP blocks are pulled to you as a reward for braving that dangerous upper half.
You can switch between a wide barrage of shots and a focused beam of energy by holding down the left trigger, or build up energy and launch a massive magical attack with the right trigger.
Eventually, you hit the first boss, which appears to be less of a big bad monster and more of an encouraging figure.
Halfway through the boss they zagged on me and went into a few challenges. When this screen came up the first time, I audibly "woah"'d:
There's not much more I can say about the game right now besides it feels great to play, is a joy to look at and listen to, and I'm looking forward to what is coming next. I can't say its pushing any boundaries, but the theme is uplifting, and I think there's a definite space for "difficult games that encourage you" in 2019, if Celeste was of any indication from last year.